The Bard is a fun and excellent ranged physical DPS job for players that wish to support their whole party. Practicing the rotation for the Bard at training dummies is advisable to learn how to weave the DoTs, Songs, and weapon skills together. Luckily, the job didn't have any errors with the skills not working properly, like with the Ninja ability errors in FFXIV Endwalker. The Bard can be rather confusing for new players and the best way to know what a skill does is by reading the tooltips in-game. Perfect Balance is gained at Level 50, and allows the execution of any three GCDs with all form bonuses applied. In Titan, for instance, its a good idea to save Perfect Balance for heart phase, but if you guess that it takes about 3 minutes for your team to reach heart phase you can use it at the very start and have it ready again for the heart. Having to use a raw Dragon Kick on your way out feels pretty bad and it desynchs it from your Twin Snakes. This is because MB refreshes Rain of Death and can be frequently used to apply AoE damage to multiple enemies. Perfect Balance is tactical and theres no preferred way to use it: you have to use it to fit the situation. Having Perfect Balance leave you in Formless Fist when it expires would be a huge boon to Job feel. For three or more foes, the order is MB, AP, then WM. For a single target or two enemies, the Song order is WM for 43 seconds, then cast MB for 34 seconds, and follow up with AP for 43 seconds. WM allows the damage skill Pitch Perfect to be cast, MB reduces the cooldown of the skills Bloodletter and Rain of Death, while AP reduces cast time, recast time, and auto-attack delay by 4%, all Songs lasting for 45 seconds. This was one of the major changes to Bard in FFXIV Endwalker. The additional effects now activate during the duration of the Songs. The AoE weapon skill Quick Nock should also be used when fighting numerous foes. The article mentions that when fighting multiple enemies, Burst Shot and Refulgent Arrow are replaced with the skills Ladonsbite and Shadowbite. Both Caustic Bite and Stormbite are the Bard's DoT skills that need to be maintained throughout the battle and should be applied to multiple enemies if necessary. The player also has a 35% chance to get the effect after every use of Burst Shot. If the user is not Straight Shot ready, then Barrage and Sidewinder are reversed because casting Barrage applies the "ready" proc. Use it to spam Dragon Kick into Bootshine several times in a row. Ideally after your PB runs out you will want to refresh TS and Demo while you have RoF still up. If the player receives the proc "Straight Shot ready" then Sidewinder > Refulgent Arrow > Barrage > Refulgent Arrow > Burst Shot > either Burst Shot or Refulgent Arrow > Empyreal Arrow and lastly, Iron Jaws should be used in that order. Opener should be form shift DK > TS RoF>Demolish >BS PB > DK BH then alternate BS/DK until PB runs out. Related: FFXIV Endwalker: Where To Find Magical Ranged DPS Role QuestsĪccording to The FFXIV Balance, the opening rotation for the Bard begins with Stormbite > WM > Raging Strikes > Caustic Bite > Empyreal Arrow > Bloodletter > Burstshot or Refulgent Arrow > Radiant Finale > Battle Voice.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |